These are my favorite recent projects from my time at AKQA. As Associate Director of Creative Development, I was responsible for development and engineering for leading brands including Anheuser-Busch, Activision, Audi, Xbox and Target.
I oversaw front end development of the AudiUSA.com site redesign, especially focusing on the car configurator and global UI components. The site is fully responsive and includes several integrations with Audi's global data partners.
ClientAudi |
AgencyAKQA |
RoleTechnical Manager |
TechnologiesAdobe CQ5, Adobe Scene7, CoffeeScript, Bootstrap, Backbone.js, Jenkins, Predictive Analytics |
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HighlightsManaged a global front-end development team; interfaced with Audi data partners in Germany. Experience with test-driven development and continuous integration pipline. Site contains complex Adobe CQ5 and Scene7 integration. Site uses predictive analytics to optimize content for the user. |
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RecognitionWebby Awards Official Honoree: Mobile Sites & Apps: Best Practices FWA Site of the Day FWA Mobile Site of the Day |
I managed creative development of the Dance*Cam iPhone, Android and Windows Phone 7 app for Dance Central 2. The mobile app ran Adobe After Effects in Microsoft's Azure cloud to add special effects and "auto-tune" the user into their very own music video.
ClientXbox |
AgencyAKQA and Fuzz Productions |
RoleTechnical Manager |
TechnologiesAfter Effects, Azure, Windows Phone, Android, iOS |
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HighlightsManaged mobile development through an external development partner. Users can challenge each other to dance battles with videos posted on Facebook. Music videos are generated in the cloud, using Adobe AfterEffects running on Microsoft Azure. |
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RecognitionONE SHOW Entertainment Bronze Cannes Mobile Shortlist NEXT Mobile AICP Shortlist |
The Halo "Remember Reach" site used an automobile assembly robot with a laser pointer to create a monument from 60,000 points of light. Each user could select a single points of light, which would in turn be illuminated by the robot and composited into the scene. The activity of the robot was live-streamed over the website for the duration of the campaign.
ClientXbox |
AgencyAKQA and Autofuss |
RoleTechnical Manager |
TechnologiesSilverlight, C#.NET, After Effects, Kuka Robotics, Live Smooth Streaming |
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HighlightsSite used Microsoft's Smooth Streaming video technology to live-stream the robot activity. I designed the algorithms for users selecting points of light and the constellation fade routine. |
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RecognitionOne Show Interactive Silver, One Show Interactive Bronze, Tomorrow Awards Gold, London International Awards Gold, ADDY Gold, BIG Star Awards Best Online Creative, New York Festivals Gold, Art Directors Club Awards Merit, Webby Awards Official Honoree |
Here are more projects that I did as a Senior Creative Developer and Creative Development Manager at AKQA and EVB.
The Xbox “Kinect Me” site was created to complement the Kinect for Xbox 360 global tour. It was featured in the 2011 Communication Arts Interactive Annual.
Technical Manager
Communication Arts Interactive Annual
Mi6 Most Creative New Product Announcement
Webby Awards Official Honoree
The Alan Wake "Reveal" take-over ad allowed users to use their mobile device as a flashlight to reveal scenes from the game in a web ad.
Technical Manager
Mi6 Bronze for Best Online Take-over
Webby Awards Official Honoree
The Halo 3: ODST website was one of the first examples of Silverlight Smooth Streaming video technology, which enabled the nonlinear video navigation and multi-dimensional storytelling.
Technical Manager
Mi6 Award for Best Online Advertising Campaign
Best Online Advertising Campaign
I was the lead Flash developer of the Gears of War 2 Flash site.
Front-End Developer/Architect
Bronze CLIO
One Show Short List
Mi6 Gold
I was the Creative Development Manager for the online Target Weekly Ad in 2010. The site allowed users to share, comment on and "love" products, set up email and SMS alerts and explore product recommendations based on Facebook "Likes."
Technical Manager
I led development of Target's "Giftacular" augmented reality sweepstakes. The user could spin the wheel of gifts with their Target print ad in order to win coupons for Black Friday.
Technical Manager and Front-End Developer
Nearly three million people visited and sent the customized Criss Angel video prank. I developed the PHP back-end service that assembled audio and video snippets into a cohesive video that seemed magically created just for them.
Full-Stack Developer/Architect
I was the lead frontend developer for the adidas "Believe in 5IVE" site.
Front-End Developer/Architect
FWA Site of the Day
San Francisco Silver ADDY
Web Developer |
Learning X |
Oct 2017 - 2019 |
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Front End Developer |
iPhone X launch on Apple.com |
May 2017 - Sep 2017 |
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Web Developer |
Google Learning Design |
Feb 2015 - Mar 2017 |
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Associate Director of Creative Development |
Anheuser-Busch, Activision, Audi, Xbox |
Feb 2011 - Mar 2014 |
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Creative Development Manager |
Xbox, Target, Autodesk |
Feb 2009 - Feb 2011 |
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Senior Creative Developer |
Xbox, Target, Nike |
Aug 2007 - Feb 2009 |
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Senior Creative Developer |
Adidas, Wrigley, A&E, MTV |
Jan 2006 - Jun 2007 |
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Interactive Developer |
Cartoon Network, Porsche |
Sep 2005 - Dec 2005 |
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Junior Interactive Developer |
Bauer, Target |
Sep 2004 - Sep 2005 |